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Street Fighter V PS4 Release Date Revealed At Paris Games Week

  • October 28, 2015
  • Dame

Street Fighter V
Capcom has finally decided to let the cat out of the bag and announce the release date for the console version of Street Fighter V. SFV will officially hit Ps4 as of February 16th, 2016. Along with the release date reveal, Capcom unveils the return of Dhalsim. You can check out his trailer below.

Also, Capcom details their post launch content plans along with how players can level up characters, daily goals and more.

Post Launch Character Details:

In case you haven’t heard, Street Fighter V is moving away from doing large bundles of post launch content, such as our prior Super or Ultra upgrades, and instead will be continuously releasing new post launch content on a regular basis.  No longer will you need to wait one or two years for new Street Fighter goodness; it will always be right around the corner.

We have confirmed that we will be releasing 6 new characters post-launch in 2016, which will bring the total roster up to 22 characters by the beginning of 2017. On average, we will release one new character every two months, provided everything stays on track with our development schedule.  More specifics will be shared when our post-launch plans are confirmed.

Now, the next question you probably have is… how hard is it to get these characters for FREE?

Fight Money Details:

The purpose of the Fight Money system is to reward players who stay engaged with Street Fighter V over time.  While we are still finalizing details on pricing and Fight Money accumulation rates, which will be refined throughout our future beta tests, we are excited to share some details on how we are approaching the new system.

There will be two primary methods for players to gain Fight Money:  completing daily goals, and leveling up individual characters.

Daily Goals:

Each day a player logs into the Street Fighter V client, they will be assigned a new daily goal.  Daily goals should be easily achievable in in one play session, and will award Fight Money based on their difficulty.

Some example goals are as follows:

–          Land X number of Hadokens

–          Land X number of anti-air attacks

–          Land X number crush-counter hits

Daily goals will help players improve with a variety of characters.  It will also ensure that players with a limited amount of time to play per day can still earn characters for free.  We want a system that rewards frequency of play, rather than requiring long marathon grinding sessions.

Leveling Individual Characters:

Another goal that we have for the Fight Money system is to ensure that players can still earn Fight Money through both single player and multiplayer modes.  We accomplish this by allowing players to earn Fight Money by leveling up individual characters in a variety of modes.

To remove any confusion up front, leveling up a character in Street Fighter V will not affect game balance.  It only shows how much time and effort an individual has placed into learning a character.

Each time a player levels up a character, they will receive a Fight Money bonus.  Earlier levels will be easy to obtain, and will scale to become more difficult the higher the level.

Street Fighter V will reward players who experiment with a wide variety of characters, and those who play frequently.  If you complete your daily goals and level up your characters on a regular basis, you’ll be on your way to earning new characters with ease!

For those who just can’t wait to earn each piece of new content, content can also be purchased instantly using our premium currency, named Zenny, which can be bought with real money.

Related Topics
  • Street Fighter V
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